Remember Me was developed as the debut project of Dontnod Entertainment, with one of the company's founding members, Jean-Max Moris, as its director. Part of his goal for the game was to create a thought-provoking story, and eventually settled on a female protagonist to help convey the story themes. Originally a PlayStation 3-exclusive titled Adrift, it was cancelled in 2011, then later purchased by Capcom, and resurrected as a multiplatform game. The game received mixed to positive reviews upon release, with general praise going to the story concept, some of the gameplay elements and the general setting.
Minggu, 30 Agustus 2015
Remember Me (games)
Remember Me is an action-adventure sci-fi video game developed by Dontnod Entertainment[2] and published by Capcom. It was released in June 2013 for Microsoft Windows, PlayStation 3 and Xbox 360.[3] The game's plot focuses on Nilin,
a memory hunter working for an underground resistance called the
Errorists. When the game starts, she has been stripped of nearly all her
memories by mega-corporation
Memorize. With the help of a mysterious man named Edge, she goes on a
quest to bring down Memorize and recover her lost memories.
Remember Me was developed as the debut project of Dontnod Entertainment, with one of the company's founding members, Jean-Max Moris, as its director. Part of his goal for the game was to create a thought-provoking story, and eventually settled on a female protagonist to help convey the story themes. Originally a PlayStation 3-exclusive titled Adrift, it was cancelled in 2011, then later purchased by Capcom, and resurrected as a multiplatform game. The game received mixed to positive reviews upon release, with general praise going to the story concept, some of the gameplay elements and the general setting.
In terms of combat, the game allows players to create and customize their own move combos
in the Combo Lab, which uses four families of fighting moves called
Pressens that players can reorganize by creating chains, earned through
gaining PMP (Procedural Mastering Power), with a limit of four combos
being active at any one time. The four Pressen families are "Regen"
(healing), "Power" (damage), "Chain" (duplication and doubling of
previous moves) and "Cooldown" (regeneration of S-Pressen energy). The
game's creative director, Jean-Max Moris has said that there are 50,000
possible Pressen combinations. The special moves, S-Pressens, are made
available to the player through the course of the game: the moves
enabling them to do things like stun groups of enemies, move at high
speed and land more hits, or turn hostile robots into allies which then
self-destruct. Players also have access to projectile-based weapons like
the 'Spammer' and 'Junk bolt'.[6]
Remember Me was developed as the debut project of Dontnod Entertainment, with one of the company's founding members, Jean-Max Moris, as its director. Part of his goal for the game was to create a thought-provoking story, and eventually settled on a female protagonist to help convey the story themes. Originally a PlayStation 3-exclusive titled Adrift, it was cancelled in 2011, then later purchased by Capcom, and resurrected as a multiplatform game. The game received mixed to positive reviews upon release, with general praise going to the story concept, some of the gameplay elements and the general setting.
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